Issue #7: The Memory Mix-Up

Issue #7: The Memory Mix-Up

Issue #7: The Memory Mix-Up 

Featured theory: Rubik’s Cube Memory Theory™ 

Core lesson: A sensory trigger can turn a memory—but we can learn how to turn it again. 

This story should not suggest that painful memories must become positive. Instead, the teens learn to recognize what activated the memory, return to the present and deliberately connect the sense with safety, choice or a new experience. 

Character growth 

Inkanna’s visual evolution continues gently: 

  • Her teal hair is now worn down—free, slightly wild and expressive. 

  • She keeps the paint-marked overalls from the previous issue. 

  • The silver veins introduced in her wings remain and glow when she listens. 

  • Her appearance feels less like a perfectly prepared superhero and more like an artist comfortable being herself. 

  • The INK-Team members receive small sensory amulets representing what they contribute to the group. 

  • The amulets do not erase memories or provide magical cures. They glow when someone recognizes a trigger and consciously chooses their next step. 

Opening INK Check-In 

A sound, scent, colour, texture, taste or word can unexpectedly open an old memory. If today’s story activates something difficult, pause and notice where you are now. You control the pace of this page. 

Comic storyline 

The group is preparing H-Artquarters for a community art night. Each teen contributes something sensory: music, food, paint, fabric and written messages. 

A song suddenly causes one teen, Jules, to freeze. The room disappears emotionally, although it remains physically safe. The song was playing during a painful event years earlier. 

Another teen changes the music immediately but says: 

“It’s only a song.” 

Inkanna starts to explain—but pauses. She remembers the lesson from the Stubbed Toe Theory: 

“There’s that word again: only.” 

She realizes that minimizing a sensory trigger is another way of placing “just” in front of someone’s pain. 

Panels 

Panel 1 — The sensory cube 

The header clearly reads: 

PIXINK: THE INKFLUENCE CHRONICLES 

ISSUE #7 

THE RUBIK’S CUBE MEMORY THEORY™ 

Inkanna enters H-Artquarters with her hair down, wearing her familiar overalls. She carries a large multicoloured memory cube. 

Each side is labelled: 

  • COLOUR 

  • SOUND 

  • SCENT 

  • TOUCH 

  • TASTE 

  • WORDS 

Inkanna: 

“Memory isn’t stored in only one place. Sometimes one small sense can turn the whole cube.” 

Panel 2 — One sound turns the cube 

Music begins during the art-night preparations. A lyric triggers Jules. 

The colourful room visually shifts into scattered cube fragments. Jules is still physically in H-Artquarters, but the panels around them contain pieces of an older memory. 

Jules: 

“I know I’m here—but suddenly I feel like I’m back there.” 

Doggy Doo sits against Jules’ foot, offering quiet physical grounding. 

Panel 3 — “Only a song” 

Another teen says: 

“But it’s only a song.” 

The word ONLY becomes a heavy cube block. 

Inkanna starts to speak, then catches herself. One silver line in her wing glows. 

Inkanna: 

“In our last lesson, we removed the word just. Today, we may need to remove the word only.” 

Raven Mad: 

“Small word. Very heavy luggage.” 

Panel 4 — Recognize the face that turned 

Inkanna places the memory cube in front of Jules. 

“We don’t have to solve the entire memory at once. Which side of the cube turned first?” 

Jules identifies: 

“Sound—the lyric.” 

Then notices: 

“And the colour red. It was in the room where it happened.” 

The SOUND and COLOUR squares illuminate. The remaining sides stay quiet. 

Inkanna: 

“Recognition helps us separate what triggered the memory from where we are now.” 

Panel 5 — Return to the present 

The group practices a short sensory grounding sequence: 

“What colour belongs to this room?” 

“What sound tells you that you are here?” 

“What texture feels safe beneath your hand?” 

“What words do you choose for this moment?” 

Jules answers: 

“Blue paint. Doggy Doo breathing. Denim under my fingers. And the words: I am here now. 

The scattered cube pieces begin returning to the present-day scene. 

Panel 6 — Turning does not mean erasing 

Jules asks: 

“Can we make the bad memory positive?” 

Inkanna answers carefully: 

“We don’t have to call something good when it hurt.” 

“A positive turn means giving yourself safety, choice and a new ending in the present.” 

This protects the theory from becoming forced positivity. The original memory remains one part of the cube, but it no longer occupies every visible side. 

Panel 7 — Creating a new sensory connection 

The group changes the song and creates new art using shades of red chosen by Jules. 

Jules paints: 

RED WAS THERE—BUT RED ALSO BELONGS TO ME. 

They pair the colour with a new song, the smell of oranges, soft fabric and a grounding phrase: 

“This is a new turn.” 

The memory has not vanished. A new experience now exists beside it. 

Panel 8 — The sensory amulets 

Inkanna gives each team member—or helps each person create—a small amulet: 

  • Blue spiral: sound and rhythm 

  • Golden sun: sight and colour 

  • Green leaf: scent 

  • Copper hand: touch 

  • Violet cup: taste 

  • Silver feather: words and language 

Jules’ amulet contains a tiny six-coloured cube. 

The amulets glow because each person contributed a different perspective. Inkanna’s silver wing-lines brighten as she writes in her own H-Art journal: 

“Teaching gives me language. Listening teaches me how to use it.” 

Final caption: 

A trigger can turn the memory cube. Grounding helps us see which side moved—and reminds us that we can choose the next turn. 

H-Art lesson: Turn the Cube 

Readers draw a six-square cube or six coloured boxes. 

  1. Colour: What colour appeared? 

  1. Sound: What did you hear? 

  1. Scent: What could you smell? 

  1. Touch: What did your body or skin notice? 

  1. Taste: Was a taste connected? 

  1. Words: What phrase, name or lyric appeared? 

Then complete: 

The sense that turned my memory was: __________ 

Something in my present environment is: __________ 

A safe sensory choice I can make now is: __________ 

The words I want for my next turn are: __________ 

Closing message 

You do not have to repaint a painful memory as something beautiful. You can recognize what turned it, ground yourself in the present and add a new colour that belongs to you. 

This issue advances Inkanna perfectly: she lets her hair down physically while learning to loosen the need to provide an immediate answer. The team’s amulets also begin showing that every character carries a different kind of knowledge—and every contribution changes the entire cube. 

Back to blog

Leave a comment

Please note, comments need to be approved before they are published.